School level

Time 5th & 6th Learning Path

By D McDaid

Time 5th & 6th
10 resources in this Learning Path

1

Interactive Time Zones (Flash Required)

http://www.timeticker.com Added: 04 Jan 2008 Contributor: Scoilnet Resource type: Game

Use this map of the world to locate any country and the time zone it is in. It will also pronounce any country or city listed.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Suggestions for use: none

Asset type: Online Resource
Language: English
Special Needs:

2

Time, distance and average speed calculator.

http://www.machinehead-software.co..../bike/speed_distance_time_calc.html Added: 16 Nov 2011 Contributor: Scoilnet Resource type: Game / Simulation

A great tool which works out time, distance and average speed by using inputs, including distance, time and speed. It is used by cyclists but just as good for the classroom. (Needs Java)

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Suggestions for use: This calculator could be used after a walking activity in the hall, school surrounds or elsewhere. The children are given the relevant formula for their challenge and then check their answers against the calculator. The website gives the formula used which will aid the children with the challenge.

Asset type: Online Resource
Language: English
Special Needs:

3

Time Quiz

http://www.uea.ac.uk/menu/acad_depts/edu/learn/beaumont/quizstart.html Added: 04 Jan 2008 Contributor: Scoilnet Resource type: Assessment

This quiz consists of 10 multiple choice questions.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Suggestions for use: none

Asset type: Online Resource
Language: English
Special Needs:

4

Time Difference (Flash Required)

http://www.bgfl.org/bgfl/custom/res..._ftp/ks2/maths/timetables/index.htm Added: 21 May 2007 Contributor: Scoilnet Resource type: Assessment

This interactive flash based site asks the child to work out and type the difference between two times. It uses a timetable as an example.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Asset type: Online Resource
Language: English
Special Needs:

5

Time Tools: 24-hour to the Minute

http://www.scootle.edu.au/ec/viewing/L9642/index.html Added: 12 Aug 2014 Contributor: Louise Mullane Resource type: Game / Tool

Explore time by using the clock controls to match times on analogue and digital clocks. Explore the features of 12-hour and 24-hour clocks and the passing of time from am to pm. Match clock times to the time on a Master clock. Play a game.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Content objective:
This resource should enable a child to:

• interpret and convert between times in 12-hour and 24-hour format
• read and interpret timetables and the 24-hour clock (digital and analogue)

Suggestions for use: Ideal for whole class teaching on Interactive Whiteboard

Asset type: Online Resource
Language: English
Rights: Attribution-ShareAlike Creative Commons
Special Needs:

6

Journey Planner: Quickest Route 2

http://www.scootle.edu.au/ec/viewing/L765/index.html Added: 18 Aug 2014 Contributor: Louise Mullane Resource type: Game

Help two children travel around town. Look at a map, then check bus and train timetables. Choose the fastest route. Notice that you may need to change between train or bus lines to achieve the best result.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Content objective:
This resource should enable a child to:

• read and interpret timetables and the 24-hour clock (digital and analogue)

Suggestions for use: Ideal for whole class work on the interactive whiteboard. This learning object is the second in a series of four objects that progressively increase in difficulty.

Asset type: Online Resource
Language: English
Rights: Attribution-ShareAlike Creative Commons
Special Needs:

7

Journey Planner: Quickest Route 3

http://www.scootle.edu.au/ec/viewing/L1111/index.html Added: 18 Aug 2014 Contributor: Louise Mullane Resource type: Game

Help two children travel around town. Look at a map, then check bus and train timetables. Choose the fastest route. Notice that you may need to change between train or bus lines to achieve the best result.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Content objective:
This resource should enable a child to:

• read and interpret timetables and the 24-hour clock (digital and analogue)

Suggestions for use: Ideal for whole class setting on interactive whiteboard. This learning object is the third in a series of four objects that progressively increase in difficulty.

Asset type: Online Resource
Language: English
Rights: Attribution-ShareAlike Creative Commons
Special Needs:

8

That Quiz - Time

http://www.thatquiz.org/tq/practice.html?time Added: 31 Mar 2010 Contributor: Scoilnet Resource type: Assessment

Quiz that looks at the concept of time, time passed, and time zones.

1-2 5-6 Mathematics

How it maps to the curriculum

1-2
5-6
Mathematics

Strand: Measures

Strand unit: Time

Strand: Measures

Strand unit: Time

Asset type: Online Resource
Language: English
Special Needs:

9

Time Zone Game

https://www.scoilnet.ieuploads/resources/15232/14872.docx Added: 08 Aug 2015 Contributor: Nicola Corbet Resource type: Game

Adapted from the www.nzmaths version of the game to be used in an Irish context, this game enables pupils to explore the concept of time zones in Maths and Geography.

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Content objective:
This resource should enable a child to:

• explore international time zones
• interpret and convert between times in 12-hour and 24-hour format
Asset type: Document
Language: English
Rights: Attribution Creative Commons
Special Needs:

10

digital and analogue time

http://www.teachingtime.co.uk/draggames/sthec5.html Added: 21 Aug 2015 Contributor: richard fitzgerald Resource type: Game

children match analogue and digital time

5-6 Mathematics

How it maps to the curriculum

5-6
Mathematics

Strand: Measures

Strand unit: Time

Asset type: Online Resource
Language: English
Special Needs:

Did you know that your Internet Explorer is out of date

To get the best possible experience using our website we recommend that you upgrade to a newer version or other web browser.

Registering for a Scoilnet Account â your first step to contributing and sharing

What you need...

To register for a Scoilnet Account you will need to have a Teaching Council number and a roll number for your school in Ireland.

If you already have a Scoilnet Account then you can sign in here.

The benefits...

A Scoilnet account will allow you to upload your resources or weblinks to Scoilnet as well as enabling you to share and add resources to a favourites listing. Users who have a Scoilnet Account will also be able to fully access Scoilnet Maps and Census@School from home.

Add this resource to your Learning Path

You need to login before you can add this resource to a Learning Path